# Initial Cards

Initial card releases for *Sanji 'n Frens* consist of seventeen cards, a fifteen card base deck and two holder reward cards. The initial cards and their roles are described below.

**Base Deck Cards (1–15)**

1. **🃏 Sanji’s Code Crunch**\
   \&#xNAN;*Attack – 3 DMG*\
   ➕ +2 bonus damage if opponent played a Special Event card last turn.
2. **🔥 Sanji’s Firewall Howl**\
   \&#xNAN;*Attack – 2 DMG*\
   🛡 Removes any active defense buff (such as Bone Shield) if active.
3. **🐾 Sanji’s Tailspin Takedown**\
   \&#xNAN;*Attack – 4 DMG*\
   ⏭ Skips your next turn (unless you are currently buffed to not lose a turn).
4. **⚡ OpenAI Sentinel Strike**\
   \&#xNAN;*Attack – 5 DMG*\
   ❌ You must discard an additional card from your hand after playing Sentinel Strike.
5. **💻 Sanji’s Neural Lunge**\
   \&#xNAN;*Attack – 3 DMG*\
   ➕ +1 bonus damage if your HP is above 10 when playing this card.
6. **🧠 Sam Altman’s Logic Slam**\
   \&#xNAN;*Attack – 4 DMG*\
   ❤️ Heal +1 if opponent drops below 5 HP from this hit.
7. **🎯 Lu Liu’s Precision Strike**\
   \&#xNAN;*Attack – 4 DMG*\
   ➕ +2 bonus damage if opponent’s last card was an Attack.
8. **🛡️ Sanji’s Bone Shield**\
   \&#xNAN;*Defense/Buff*\
   🛡 Block the next 3 incoming damage.
9. **🚀 Mengchao Zhong’s Optimization**\
   \&#xNAN;*Defense/Buff*\
   ➕ +1 damage to your next two attack cards played.
10. **🍖 Sanji’s Treat Swap**\
    \&#xNAN;*Defense/Buff*\
    🔄 Swap a card from hand with one in the Doghouse Stack. Play an additional card.
11. **🌀 Sanji’s Dodge Routine**\
    \&#xNAN;*Special Event*\
    🕹️ Dodge the next attack completely.
12. **🐕 Sanji’s Pack Tactics**\
    \&#xNAN;*Defense/Buff*\
    🐶 +1 bonus damage to all Sanji attack cards you play in the current round.
13. **🌟 Sanji’s Hero Mode**\
    \&#xNAN;*Special Event*\
    ✌️ Play two attack cards in the next turn. This card can may not be used in any other rounds in the current game.
14. **🔄 OpenAI System Update**\
    \&#xNAN;*Special Event*\
    ❤️ Heal 3 HP and clear all buffs and debuffs. HP may exceed 15 when this card is played.
15. **🚨 The Altman Protocol**\
    \&#xNAN;*Special Event*\
    🔍 View opponent’s hand and choose one card for them to discard.

***

**Holder Rewards Cards (16–17)**

16. **🔔 Sanji’s Tactical Whistle** *(Silver NFT; requires 0.5% Sanji held)*\
    \&#xNAN;*Special*\
    📈 Defense/buff cards cannot be disabled or removed from yourhand for the entire round during which this card is played.
17. **💾 Sam Altman’s First Code** *(Gold NFT; requires 1.0% Sanji held)*\
    \&#xNAN;*Special*\
    👁️‍🗨️ When added to your ten card hand, this card is automatically played at the start of a given round. When played, your opponent must play the round with only nine cards. Once this card is played, its effects last for the entire game.

Additional cards will be added as partnerships are formed! Stay tuned!


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